Privacy, plainly.
Torchhound makes free games that play in your browser. We don't ask who you are and we never sell information about you. This site shows ads from Google, which helps keep the games free.
Last updated 11 October 2026 (visit counting on this site added).
What this covers
This website, torchhound.com, and Nightcount, including when you play it from this site. Our other games have their own notices, because they run on their own servers:
- TideBound: tidebound.torchhound.com/privacy.html
- Why'd You Say That?: whydyousaythat.com/privacy.html
What we don't do
- No accounts or sign-ups. You never give us your name, email or password to play.
- No cookies or tracking ids for counting visits. We count visits by the day only (below).
- No ads inside Nightcount while you play.
- We don't sell information about you.
Ads on this site
The pages of torchhound.com show ads from Google AdSense. To do that:
- Google and its partners use cookies (small files in your browser) to show ads, to limit how often you see the same one, and to measure them.
- Ads may be based on your earlier visits to this site and other websites. Google's use of advertising cookies lets it and its partners do that.
- You can turn off personalised ads in Google's Ads Settings, or turn off some other companies' advertising cookies at aboutads.info.
- In the UK, the European Economic Area and Switzerland, you'll be asked whether you agree before personalised ads are shown.
More detail: how Google uses information from sites that use its services.
Counting visits to this site
To see which pages and games people come for, the pages of torchhound.com count visits with PostHog, an analytics service. It's set up to store nothing on your device: no cookies, no id kept in your browser.
- What's sent: the page you opened and the site that sent you there, how long the page stayed open, and which game, guide, Discord or email link you tapped. Each comes with your kind of browser and device and your screen size.
- How visitors are told apart: PostHog mixes your IP address and browser details with a value that changes every day into a code it can't be turned back from, then drops the IP address before storing anything, so it doesn't keep it or work out where you are. That counts one visitor once per day, with nothing that links one day's visits to the next.
- Never sent: your name, email, or anything you type.
- If your browser asks sites not to track you (Do Not Track or Global Privacy Control), nothing is sent.
Nightcount's play data
To see how far runs get and how smoothly the game runs, Nightcount sends anonymous play data to PostHog, an analytics service. The first time you open the game it asks "Help improve Nightcount?", and you can change your answer any time with Share play data in the pause menu.
- What's sent: when a run starts (the hero and difficulty), each night reached, how a run ended (won or lost, the night, how long it lasted, what struck the last blow), the first-run guide's steps, the frame rate and graphics setting, and error messages. Each comes with the game's version and the kind of device and graphics chip.
- If you say Yes, a random id is kept in your browser so we can tell when a player comes back. It isn't linked to who you are.
- If you say No, or don't answer, nothing is stored on your device. Visits are only counted by the day, with nothing that links one day's play to the next.
- Never sent: your name, email, or what you type.
- If your browser asks sites not to track you (Do Not Track or Global Privacy Control), the game sends nothing and doesn't ask.
What stays on your device
Nightcount keeps your progress, your settings and the classes you've unlocked in your own browser (its "local storage"). Your saves never leave your device. Clearing your browser's site data for the game deletes them. Because it's per browser, a save on your phone isn't on your laptop.
Co-op rooms
When you play Nightcount with friends, the game connects to a room server run on Cloudflare. The room carries the name you type, the class you pick and what happens in the game, so everyone sees the same village. It keeps the shared village and the players' names so you can come back to it, and deletes the room once nobody has visited it for 30 days. Don't type anything into your name that you wouldn't want your friends to see.
What our hosts and partners see
- Google AdSense serves the ads on this site, as above.
- Vercel hosts this site and Nightcount. Like any web host, its servers handle your IP address and browser details to deliver the pages, and keep short-lived logs for security and to keep the site running.
- Google Fonts supplies the lettering, so your browser fetches fonts from Google, which sees your IP address when it does.
- PostHog receives this site's visit counts and Nightcount's anonymous play data, as above.
- Cloudflare runs the co-op room server, as above.
Children
Our games are made to be safe to play at any age, and we don't knowingly collect personal information from anyone. We don't ask Google to target ads at children. If you think a child has shared something personal with us (for example, a real name in a co-op room), tell us and we'll delete it.
Questions or requests
Write to hello@torchhound.com, or find us on our Discord. If anything here changes, we'll update this page and its date.